Thursday, November 17, 2011

Reflect on Your Game Idea

Who are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
I'm designing my game for all the people from all ages. They need to have the knowledge to play my game. My game is designed for all the people who are interested in my game.

What will your game teach the player about your topic? (Be specific!)
It will teach the player about pollution. I't will teach how to prevent pollution.

Where does your game happen? Describe the world you will design for your game.
How will this setting add to the learning experience? It will happen outside. It's on a place were it's all polluted.   You will learn about pollution in my game and it will teach a lot about my social issue.

How does your game world teach the player about your topic? What happens in the world that helps the player learn?
How does the player use what they learned to make something happen in the game? It teaches them about pollution. It teaches them about how bad pollution is and how it affects animals. It would help them win my game easily if they know a lot about pollution.

Why is a game a better way of understanding your topic than a quiz?
Because as they go through my game they will know all about the problems about pollution. And that makes them understand more about my topic instead of a boring quiz.

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